[BGAnimation]
LengthSeconds=1.056
Sound=../_swoosh.ogg

[Layer10]
File=../_moveon.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,240;diffusealpha,0;sleep,0.792;diffusealpha,0.1;zoomy,0.3;linear,0.264;diffusealpha,1;zoomy,1

[Layer11]
File=../footer.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0;x,320;y,457;shadowlength,0;sleep,0;diffusealpha,1

[Layer2]
File=../h0.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,27

[Layer3]
File=../h1.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,10;y,27;horizalign,left;sleep,0.08;accelerate,0.2;x,424;linear,0.066;zoomx,1.5;linear,0.066;zoomx,1;linear,0.066;zoomx,1.3;linear,0.066;zoomx,1;linear,0.066;zoomx,1.1;linear,0.066;zoomx,1

[Layer4]
File=../h1.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,34;y,27;horizalign,left;sleep,0.06;accelerate,0.2;x,448;linear,0.066;zoomx,1.5;linear,0.066;zoomx,1;linear,0.066;zoomx,1.3;linear,0.066;zoomx,1;linear,0.066;zoomx,1.1;linear,0.066;zoomx,1

[Layer5]
File=../h1.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,58;y,27;horizalign,left;sleep,0.04;accelerate,0.2;x,472;linear,0.066;zoomx,1.5;linear,0.066;zoomx,1;linear,0.066;zoomx,1.3;linear,0.066;zoomx,1;linear,0.066;zoomx,1.1;linear,0.066;zoomx,1

[Layer6]
File=../h1.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,82;y,27;horizalign,left;sleep,0.02;accelerate,0.2;x,496;linear,0.066;zoomx,1.5;linear,0.066;zoomx,1;linear,0.066;zoomx,1.3;linear,0.066;zoomx,1;linear,0.066;zoomx,1.1;linear,0.066;zoomx,1

[Layer7]
File=../h1.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,520;y,27;horizalign,left;sleep,0.2;linear,0.066;zoomx,1.5;linear,0.066;zoomx,1;linear,0.066;zoomx,1.3;linear,0.066;zoomx,1;linear,0.066;zoomx,1.1;linear,0.066;zoomx,1

[Layer8]
File=../h2.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,106;y,27;horizalign,left;cropright,0;accelerate,0.2;x,528;cropright,1

[Layer9]
File=../hst.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,106;y,27;horizalign,left;cropright,0;accelerate,0.2;x,528;cropright,1;linear,0.066;addx,5;linear,0.066;addx,-5;linear,0.066;addx,5;linear,0.066;addx,-5;linear,0.066;addx,5;linear,0.066;addx,-5
