<ActorFrame><children>
	<!-- This will act as the BGAnimation LengthSeconds command. -->
	<!-- Since LengthSeconds is 0.0, there's no need for Sleep. -->
	<!-- This will play a sound! Check Utilities.lua to see how it works! -->
	<Layer Type="Quad" OnCommand="%function(self) self:zoom(0) self:sleep(0.5) end" />
	<Layer File="../_shared background" />
	<Layer File="../_fade in" />
</children></ActorFrame>
