<ActorFrame><children>
		
	<!-- TEXT BOX BEGINGS -->
	<Layer Font="Paintball" Text="Splat1 - Loaded!" OnCommand="x,SCREEN_LEFT+90;y,SCREEN_CENTER_Y-170;zoom,0.5" />
	<Layer Font="Splat2" Text="Splat2 - Loaded!" OnCommand="x,SCREEN_LEFT+100;y,SCREEN_CENTER_Y-200;zoom,0.5" />

		<!-- Song Info Transition -->
		<!-- Completed and implemented -->

		<!-- Cleared Animation -->
		<!-- Completed and implemented -->

		<!-- NEW Global BG -->
		<!-- Completed and implemented -->

		<!-- Failed Animation -->
		<!-- Completed and implemented -->

		<!-- <Layer File="Background/Pixel" />
		<Layer File="DEBUG_StatsInfo overlay" /> -->

		<Layer Type="ActorFrame" InitCommand="%function(self)
		self:x(SCREEN_RIGHT+16)
		self:y(SCREEN_CENTER_Y)
		self:addx(2000) self:decelerate(1) self:addx(-2000)
	end"
	OffCommand="%function(self) self:accelerate(1) self:addx(2000) end"><children>
	<Layer File="@ThemeFile('SongSelection/SongListBackground')"
		OnCommand="%function(self)
		self:horizalign('right')
		self:zoom(0.9)
		self:customtexturerect(0,0,1,1);
		self:texcoordvelocity(0,0.05/2);
		self:diffusealpha(0.5)
		self:cropleft(0.01)
		end"
		/>

	<Layer File="@ThemeFile('SongSelection/SongListBackground')"
		OnCommand="%function(self)
		self:horizalign('right')
		self:zoom(0.9)
		self:customtexturerect(0,0,1,1);
		self:texcoordvelocity(0,0.05);
		self:diffusealpha(0.5)
		self:cropleft(0.01)
		end"
		/>
	</children></Layer>

		<Layer File="@ThemeFile('ScoreCards/Player1')" OnCommand="x,SCREEN_RIGHT-190;y,SCREEN_CENTER_Y-110;zoom,0.16;rotationz,-3" />

		<Layer File="@ThemeFile('ScoreCards/Player1')" OnCommand="x,SCREEN_RIGHT-190;y,SCREEN_CENTER_Y+110;zoom,0.16;rotationz,3" />

			<!-- looop de looop -->
		
		<!-- Here goes the AFT instances you wanted -->

		<Layer File="MenuButtons.xml" OnCommand="%function(self)
		ShowMove = false
		ShowStart = true
		ShowReturn = true
		end"
		OffCommand="%function(self) self:accelerate(1) self:diffusealpha(0) end"
		/>

</children></ActorFrame>