<ActorFrame><children>

            <Layer
            Font="Paintball"
            Text="@THEME:GetMetric('PaneDisplay', 'Chaos')"
            Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1)"
            OnCommand="%function(self)
            self:shadowlength(1)
            self:x(23.5+XOffset)
            self:y(27)
            self:zoom(0.3)
            end"
            />

                  <Layer
            Type="Quad"
            Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1)"
            InitCommand="zoom,1;diffusebottomedge,0,0,0,1;diffusetopedge,0.5,0.5,0.5,1"
            OnCommand="%function(self)
            self:zoomto(6,42)
            self:horizalign('right')
            self:shadowlength(-2)
            self:x(25+XOffset)
            end"
            />

            <Layer
            Type="Quad"
            Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1)"
            InitCommand="diffuse,0,0.6,1,1;zoom,1;diffusebottomedge,0,0,0,1;diffusetopedge,0.8,0.8,0.8,1"
            OnCommand="%function(self)
            self:zoomto(6,42)
            self:horizalign('right')
            self:shadowlength(0)
            self:x(25+XOffset)
            end"
            CurrentStepsP1ChangedMessageCommand="%function(self)
            self:hurrytweening(0.01)
            self:sleep(0.05)
            self:queuecommand('UpdateRadarValue')
            end"
            CurrentStepsP2ChangedMessageCommand="%function(self)
            self:hurrytweening(0.01)
            self:sleep(0.05)
            self:queuecommand('UpdateRadarValue')
            end"
            UpdateRadarValueCommand="%function(self)
            self:decelerate(0.2)
            if GAMESTATE:GetCurrentSong() then
                  self:croptop( 1 - RadarValue(PLAYER_1,4) )
            else
                  self:croptop( 1 )
            end
            end"
            />

</children></ActorFrame>