Not In The Groove Version 4.0.1
NotITG changelog - version 4.0.1 (26/01/2020)
🚨 BREAKING CHANGES
- D3D has been removed
- Anything that uses tanclip will behave differently
- Tanclip now actually clips tan waves used by modifiers. 100%+ = no tan wave.
- Files that used tanclip in the past have been updated by Ky_Dash.
💡 New Features!
FailP1MessageCommand and P2 has been added
- This will also trigger with FailOff enabled when health reaches 0
- Added
GAMESTATE:GetCurBPM() : number
- Returned value will be more accurate than
GAMESTATE:GetCurBPS()*60
- Added
Song:GetTimingData() : table BPMs, table stops
- It returns two tables, each are sorted by beat.
- BPMs contains the beat and the new BPM
- stops contains the beat and the duration of the stop in seconds
Profile:GetHighScoreForSongAndSteps, Profile:ClearHighScoresForSongAndSteps and Profile:ClearHighScoresForSong also accept a Song instead of a String as its first argument
🐛 Bugfixes
GetEffectY and GetEffectZ now returns the correct values
- MovieTextures no longer reset when looping or when showing a static image
- Vertex and fragment shaders behave again
- Multiple edits with the same steps, but with different names, show up again
- Hidden regions and note type mults are now cleared on ctrl+0
UNLOCKSTEPS%d no longer crashes on load.
- Graph on ScreenEvaluation fits within its frame now
- Graph on ScreenEvaluation now FINALLY properly unscales rate-mods.
tipsyoffset has been fixed
- Report issue button on of the crash dialogs now points to the UKSRT Discord
MonthToString does bounds checking now, some more SM3.95 themes will function now
- Combo glow resets when getting a miss
- Entering mods menu transition has been restored
StepP1MenuStartPressMessageCommand now works in both the Editor and ScreenGameplay. (Also for StepP2 and Lift instead of Press, naturally.)
⚡ Misc.
- Increased priority of
WaveOut for SoundDrivers preference (Thanks Lily/Staiain!)
- Everything is so smooooooth, it's almost uncanny
- Try playing Got More Raves on a high refresh rate monitor
bumpyz added as an alias for bumpy
- Fonts created with the SM5 Texture Font Generator will now work as is
- NotITG executable is about 190 KB smaller
❤️ Simply Love changes
- Miss combo is now colored red
- Fonts have been optimized (Thanks SENZOMODS!)
- OverlayReadyMessageCommand trigger has been moved to a safer location
- This fixes certain events going haywire, resulting in crashes.
- Modularized FailOverlay
- BREAKING CHANGE: config index starts at 1 now, not 0