sm-ssc Private Beta Wave 1.2 | 20091219
Theme-related additions/bugfixes aren't listed here, usually.
20091218
- Fix bug in GAMESTATE:GetCurrentSteps(pn) where it didn't bother trying to
return the player's actual steps before trying to do:
(1) SongUtil::GetOneSteps( p->m_pCurSong.Get(), GAMESTATE->GetCurrentStyle()->m_StepsType, GAMESTATE->m_PreferredDifficulty[pn] );
(2) SongUtil::GetOneSteps( p->m_pCurSong.Get(), GAMESTATE->GetCurrentStyle()->m_StepsType, GAMESTATE->GetClosestShownDifficulty(pn) );
And with AutoSetStyle on, how the hell is it going to know the style with
those two SongUtil things in the way? By moving the player's steps to the
top, that fixes the problem. -aj
20091217
- Make DeviceList on ScreenTestInput metricable
(commands only, X and Y are elusive for some reason.)
20091215
- Fix option underlines diffusing color when they should just be diffusing alpha.
- [ScreenOptions] new Lua binding: AllAreOnLastRow()
- [ScreenSelectMaster] add DoSwitchAnyways [shakesoda]
20091214
- new Course Lua bindings: IsNonstop(), IsOni(), HasBanner()
20091213
- Support Pump it Up Exceed PS2 USB mat [galopin]
(see stepmania-devs mailing list 20091213 11:27 -0800 [Pacific Standard Time])
20091212
20091211
Cel shader update [shakesoda]
20091209
[StepsDisplay] StepsType is an AutoActor now (was Sprite)