sm-ssc Private Beta Wave 1.2 | 20091219

Theme-related additions/bugfixes aren't listed here, usually.

20091218

  • Fix bug in GAMESTATE:GetCurrentSteps(pn) where it didn't bother trying to return the player's actual steps before trying to do: (1) SongUtil::GetOneSteps( p->m_pCurSong.Get(), GAMESTATE->GetCurrentStyle()->m_StepsType, GAMESTATE->m_PreferredDifficulty[pn] ); (2) SongUtil::GetOneSteps( p->m_pCurSong.Get(), GAMESTATE->GetCurrentStyle()->m_StepsType, GAMESTATE->GetClosestShownDifficulty(pn) ); And with AutoSetStyle on, how the hell is it going to know the style with those two SongUtil things in the way? By moving the player's steps to the top, that fixes the problem. -aj

20091217

  • Make DeviceList on ScreenTestInput metricable (commands only, X and Y are elusive for some reason.)

20091215

  • Fix option underlines diffusing color when they should just be diffusing alpha.
  • [ScreenOptions] new Lua binding: AllAreOnLastRow()
  • [ScreenSelectMaster] add DoSwitchAnyways [shakesoda]

20091214

  • new Course Lua bindings: IsNonstop(), IsOni(), HasBanner()

20091213

  • Support Pump it Up Exceed PS2 USB mat [galopin] (see stepmania-devs mailing list 20091213 11:27 -0800 [Pacific Standard Time])

20091212

20091211

Cel shader update [shakesoda]

20091209

[StepsDisplay] StepsType is an AutoActor now (was Sprite)