sm-ssc v1.2.4 | 20110327

20110327

  • Fix Gameplay Footer not showing up over arrows. [AJ]

20110326

  • [NotesLoaderSM, NotesWriterSSC] Officially add the #WARPS tag. The negative tricks of the past are now officially standardized. Please tell us about files which have broken sync or are otherwise unplayable/incorrect. [AJ, theDtTvB, Wolfman2000]

20110320

  • [PlayerOptions] Added SetNoteSkin(string) Lua binding. [AJ]
  • [PlayerOptions] Tons of new Lua bindings. See the Lua documentation for all of them, there's too many to print here. [AJ]

20110317

  • [ScreenEdit] Fix bug number 222, where Steps disappeared if they weren't saved. [AJ, Wolfman2000]
  • [ScreenOptionsEdit] Fix bug number 186, where people could try to edit or share songs when they didn't have any. [Wolfman2000]
  • [ScreenEdit] Add a metric to switch Ctrl+Up and Ctrl+Down. This is for easier compatibility with prior versions of SM. It defaults to false. [Wolfman2000]
  • [ScreenEdit] Fix bug number 65, where Steps disappeared if they were involved with the Compress or Expand options. [Wolfman2000]

20110316

  • [NotesLoaderSMA] Allow for preliminary support of loading SMA files. This will become better once Split Timing is in place. [Wolfman2000]
  • [NotesLoaderBMS] Improve BMS loading: [theDtTvB]
    • Ignore time signatures before the notes for the steps to be more synchronized.
    • Load BPM changes properly. Many songs with BPM changes no longer freeze.
  • [Player] Stop playing the keysound when letting go of hold notes. [theDtTvB]
  • [NoteDataUtil] Make keysounded notes that can't be inserted when reducing number of tracks autokeysound, means less missing sounds when playing 7-key BMS on dance-single. [theDtTvB]

20110313

  • [NotesWriterSM] Allow for either the #DESCRIPTION or #CREDIT tags to be used for the .sm format's description token. [Wolfman2000]
  • [ScreenEdit] Add Tap Note Cycling to allow inputting all of the taps. Use the n and m keys to switch between taps, mines, lifts, and fakes. The way to make holds and rolls are still the same as before; hold 1-0 (plus shift for rolls) and then drag up or down as needed. [Wolfman2000]